AI Insights · Timothy · April 2023
Top 5 Disney Games Performance on Unified Platform in Chile Q1 2023
Discover the performance of the top 5 Disney games on a unified platform in Chile during Q1 2023, including trends in downloads, revenue, and active users.
Performance of Top 5 Disney Games on Unified Platform in Chile Q1 2023
The first quarter of 2023 has been notable for the top Disney games in Chile, with varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc. saw a peak in weekly revenue at around $14.7K in the last week of December, followed by a decline and subsequent fluctuations, ending the quarter at approximately $6.9K. Weekly downloads reached a high of 1.4K in early February but tapered off to around 882 by the end of March. The weekly active users started at 5.8K in late December and remained relatively stable, closing the quarter at 5.6K.
MARVEL SNAP from Nuverse showed a significant increase in weekly revenue, peaking at $10.2K in early March. Downloads, however, saw a sharp decline from 4.5K in late December to just 362 by the end of March. Weekly active users decreased from 22.6K to 18.8K over the quarter, with a slight rebound mid-March.
Star Wars™: Galaxy of Heroes by Electronic Arts experienced a relatively stable revenue stream, starting at $3.9K in late December and ending at around $2.2K by the end of March. Weekly downloads saw a significant increase, peaking at 2.8K in the last week of March. Active users fluctuated, peaking at 26.1K in mid-March before settling at 24.5K by the end of the quarter.
MARVEL Future Fight from Netmarble Corporation had a notable increase in revenue towards the end of the quarter, reaching approximately $2.7K. Downloads peaked at 1.9K in mid-February but showed a declining trend, ending at 865. The number of active users started at 15.4K and gradually decreased to 13.8K by the end of March.
MARVEL Strike Force: Squad RPG by Scopely, Inc. showed relatively stable revenue throughout the quarter, peaking at $2.1K in mid-March. Downloads were highest at 655 in early March and ended the quarter at 361. Active users started at 1.3K and saw a slight decline, ending at 1.2K by the end of March.
For more detailed insights and data, visit Sensor Tower.